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‘Beat Saber’ Reportedly Generated Over a Quarter Billion {Dollars} in Lifetime Gross sales


Beat Saber (2018), the favored block-slashing rhythm sport, has undoubtedly been a standout success for VR. Now a Wall Road Journal report alleges the sport has generated over 1 / 4 billion {dollars}.

Citing paperwork considered by the Wall Road Journal, Meta has allegedly generated over $255 million as of October 2022.

Whereas not acknowledged explicitly within the report, this ostensibly contains base sport unit gross sales and DLC gross sales throughout all supported platforms, which incorporates Quest, Quest 2, the unique PSVR, and SteamVR headsets.

Acquired by Meta in 2019, builders Beat Video games have launched a large swath of paid and free DLC, one thing it might probably owe to Meta’s deep pockets which has allowed it to chop offers with quite a few document labels and high-profile artists.

A few of Beat Saber’s DLC embrace music packs by Skrillex, Billy Eilish, BTS, Inexperienced Day, Timbaland, Linkin Park, and Think about Dragons, and labels similar to Interscope, which characteristic tracks from Kendrick Lamar, OneRepublic, Limp Bizkit, and Maroon 5.

The Journal maintains the paperwork included one other staggering determine: Beat Saber was performed by 1.47 million energetic units per thirty days, making it one of many 14 Quest video games to gross over $20 million out of the five hundred accessible on the shop.

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Notably, Beat Saber has but to make the leap to Sony’s lately launched PSVR 2 headset, making it a reasonably necessary holdout to take action.


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