Final week Meta launched the most recent model of the Meta Quest Developer Hub instrument which has been optimized to work natively on Apple’s M-series chips for higher efficiency.
The Meta Quest Developer Hub (MQDH) is a set of instruments to make VR improvement simpler for Quest builders. Along with giving devs a straightforward method to handle their headset and the recordsdata on it, it additionally offers entry to Meta’s numerous VR SDKs, and consists of instruments to profiling and optimizing VR purposes.
Whereas MQDH has supported MacOS because it launched again in late 2020, the most recent model v3.2, is simply now getting round to supporting Apple’s trendy M-series chips which the corporate makes use of in all of its most up-to-date computer systems. The instrument now has native assist for the ARM64 structure of the M-series chips, enhancing booting time and efficiency.
It’s a considerably curious replace contemplating that is the one main change in MQDH v3.2, and contemplating that VR builders engaged on MacOS appear to be a tiny minority in comparison with these on Home windows.
There’s no telling precisely why Meta selected to do that now—fairly than say, months if not years in the past. Potentialities vary from the insignificant (maybe a handful of Meta’s inner VR devs work on Mac and needed the additional efficiency) to the strategic (perhaps Meta needs to enhance the expertise of Mac VR builders in an try to sway them away from Apple’s long-rumored headset.