Regardless of launching yesterday in early entry, Monomi Park’s Slime Rancher 2 is already a hit. Co-founder and CEO Nick Popovich mentioned he had a “pipe dream” of promoting 100,000 copies in 24 hours “if the celebs aligned.” As an alternative, it’s bought that very same quantity in lower than six hours.
“No concept the place this loopy practice is headed however so grateful to have an opportunity to trip it. Thanks all so very a lot.” It’s in all probability not stunning, contemplating the unique sport bought over 5 million copies by January 2022. However for an early entry title that may spend the subsequent 18 months, doubtlessly longer, in growth, it’s a reasonably good begin.
Slime Rancher 2 is offered for PC through Steam Early Entry and Epic Video games Retailer, together with Xbox Sequence X/S and Sport Move through Xbox Sport Preview. Protagonist Beatrix LeBeau journeys to a brand new location, Rainbow Island, which is stuffed with returning and model new slimes, together with a conservatory and previous ruins. Gamers will as soon as once more construct amenities, earn Plorts and promote them for Newbucks, and try to unravel the mysteries of Rainbow Island.
Keep tuned for additional particulars on the sequel within the coming months.
I had a pipe dream in my head that we might promote 100k copies of Slime Rancher 2 within the first 24 hrs if the celebs aligned. And we did that in lower than 6 hrs. No concept the place this loopy practice is headed however so grateful to have an opportunity to trip it. Thanks all so very a lot. 🚂✨
— Nick Popovich (@NickPopovich) September 22, 2022